That's Manchester-based DJ, producer and visual artist Murlo speaking about his distinctive, anime-inspired audiovisual work. The intersection of sound and image has long been a creatively fertile, if under-appreciated, part of electronic music. This film explores that realm, with Murlo featuring alongside MUTEK director Alain Mongeau, multimedia artist and designer Amelie Duchow, producer and performance artist Pan Daijing and visual designer Sam Wiehl.
About the film
Last year, Resident Advisor partnered with the Institute Of Contemporary Arts (ICA) to run a competition for people aged 16-25 to submit film ideas focused on electronic music. Nearly 100 applications were whittled down to five finalists, who pitched their idea in front of a panel of industry judges. The winning idea, See What I Hear, is an experimental film by the Bristol-based filmmaker Lucy Werrett exploring the ways in which visuals can enhance both the experience and the production of music.
The finalists taking part in a pitching workshop at the ICA
Lucy Werrett on the film's origins
I'm constantly being inspired by live music and festival scenes—they're made up of so many creative audio and visual elements, and I'm particularly interested in immersive experiences within audiovisuals. I also really love art installations and the way they can captivate you in one setting, so I wanted the film to be immersive in this way.
I wanted to shed light onto this art form that I felt was slightly underrepresented. Sometimes audiovisual artists aren't on the lineups, they aren't shouted out and they're not on the posters. You can go to a festival or a night and know who's playing but not know who told the story visually.
Above: Lucy Werrett delivering her winning pitch. Below: The winner being announced at the ICA
The idea for the TV installation
To bring AV into the film, I wanted to work with CRTs (Cathode Ray Tube TVs) and a retro analogue and lo-fi aesthetic. I hoped this would emphasise the progression in technology and how far we have come, but to also comment on the fact that everything we see now is through screens, we are oversaturated with information that is processed in this way. This then became a motif throughout the whole film. I also liked how the process with analogue would be live, raw and slightly unpredictable.
Audiovisual artists are normally not in the spotlight, so by capturing the subjects in multiple TV screens this would draw attention to them.
I wanted to film this in a dark setting, where the visuals would be the main source of light and focus to signify how we often become encapsulated by our screens, blocking everything happening around us.